While their core narratives of revenge and justice are largely seperate, their destinies are intertwined in ways that bring them together, even if that sounds more impressive than it ends up being, at least initially.Įach of your protagonists, of which you'll play in sequence, carry with them some motive to explore its wild west and dynamically changing environments that twist based on your actions. Weird West tells the loosely interconnected story of five strangers united by a brand that mysteriously appears on their neck, a narrative that is spurred by a group of equally mysterious figures centered around a cloaked individual, who is apparently you, sat in a chair, surrounded by portraits of your five heroes, if you can even call them that. Weird West, the first game by WolfEye Studios, may not initially mean anything to anyone by name, but when you toss out that it's led by Raphaël Colantonio, the founder of Arkane Studios, known for his work on Prey, and Dishonored, then suddenly Weird West becomes a must-play title that often shines in its strategic elements and supernatural thrills, but does suffer from a few growing pains in creating a whole new potential franchise.
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